Stronger is better! This is the winning motto in Arena 4. I was making one major mistake in Arena 4; that is using low Elixir cards. These cards can give you positive Elixir trade, but won’t help in winning battles. In Arena 4, low HP troops do not act as good defense or offense. To win battles, you need powerful and strong cards.
I tried dozens of battle decks in Arena 4. Most of them did not work. But at last, I came up with two different battle deck. One is inspired by top players and a second one is my personal deck!
These two decks led me to the success. Hopefully, it will be helpful for you too!
Undeniably, Giant is a most powerful tanker in Clash Royale. Giant with Spear Goblins or Witch is a perfect combo to destroy Arena Tower!
Prince can be considered as all rounder. It is fast and efficient. If nothing comes in his way, it will take down Arena Tower with few hits easily!
If we talk about huts, Goblin Hut comes on top. It acts as both defensive and offensive card. Most players use it to create pressure. You can try it for plenty of tasks. Such that, taking down Skeleton Balloon.
When you are attacked by low HP troops, then use Baby Dragon as the defense. Deploy it with Skeleton Bomber as the significant push.
I think, Witch is the most versatile card in Clash Royale. I like the fact that it can support any tanker as the great push!
Spear Goblins card is the bonus card. With low Elixir cost, it creates substantial damage.
Minions are useful when you deploy them over tankers. As tankers cannot attack air troops, so this card is pretty beneficial!
In Arena 4, higher level Bomber will create serious damage. Alone, it can take down a whole lot of low HP troops.
Also Check out: Best Clash Royale Arena 5 Deck
Barbarians sink and create a decent amount of damage. Just be cautious, don’t send them without air troop!
If you have higher level archers, then must use them as the backup. I mostly use this card to distract an opponent.
I loved Minions as the troop of three moves fast. But Minions Horde is even better. I use them to finish tankers like a Giant or Skeleton Giant.
If you don’t love Prince, then you are not a fan of Clash Royale. I advice deploying Prince when the opponent runs out of Elixir.
Always use Witch as the backup for the powerful offense. On most occasions, I use it behind Barbarians or P.E.K.K.A.
Fireball can finish low HP troops in one second. It may not finish Barbarians or Witch, but it does a significant amount of damage.
There is no reason to avoid Spear Goblins! Spear Goblins and Archers is a great combo to take down air attackers.
If you are wondering about Arena 4 winning strategy by using the above decks, then check out the below tips.
So, the bottom line is that you must utilize P.E.K.K.A! to win the Battle.
Check out the few more best arena 4 battle deck in the video:
At the expense of 5 Elixir, you can deploy the Goblin Hut for 1 minute. We rely on the Goblin hut to strengthen the defense and the one-minute back-to-back troop barrage will assist the Arena Tower to keep itself unharmed.
Currently, Baby Dragon is used by the majority of players in Arena 4. The only reason, why we have added the dragon to the deck because the baby dragon is the most powerful air unit in Arena 4. The card cost only 4 Elixirs with the 1.6 seconds hit speed, which will keep the enemy at bay.
He may be not the King of Knights, but at the cost of 3 elixirs, you can deploy a reliable ground support, which is capable enough to take one-on-one combat with any opponent troop. Knight is extremely efficient against the multiple targets when you try combinations. However, Knight is helpless against the Air Units, but it does distract the Air units such as Baby Dragon.
A must troop card, which is irreplaceable in the Clash Royale is Skeletons Army. At the cost of 3 Elixirs, you can depend on the Skeletons army, which is capable enough to take out Prince, Musketeer, Goblins, Barbarians and other ground units within ten seconds. It’s the numbers game, but it is useless against Valkyrie, Baby Dragon and Long range weapons like Rocket, Arrows, and Fireball.
I consider Fireball to be a must card in the deck because it is a long range (2.5 radii to be exact), which is capable enough to (158) damage the Arena Tower. Not only that, it is useful against the enemy ground troops and takes them out in one spoof. It makes a beautiful flare when launched and imitates your opponent throughout the game.
Another must card in Arena 4 deck. Do not forget Skeletons Army, Air units like Minions, Building and Goblin Huts can be taken out at the cost of three elixirs. I would not recommend you to use them when there is only one troop you are up against. Always aim for multiple targets because it covers two radii.
You are bound to fell in love with the X-Bow, which is an Arrow thrower, which can take out an Arena Tower within 20 seconds when it is untouched. The 11.5 Radii where the hit speed is 0.25 seconds can prove to be the deadliest weapon in your arsenal. However, the cost of the X-bow is six elixirs. You should always deploy a Minion and Knight to guard it, or else the results will be opposite.
It has always been a team player, which is capable enough to accomplish what the Prince couldn’t do it. It can take out the Skeletons Army in mere seconds, at the cost of 4 Elixirs, a perfect ground unit, which is perfect for supporting and guarding buildings.
These are one of the Best Clash Royale Arena 4 Decks 0f 2017. We will keep updating more decks you can try for arena 4.